Realmverse: Unified
Part 2: Monuments
This is the second in a series on unifying the Realmer and Adventurer experience. If you missed our first article on Research Labs, here you go!
Overview of Monuments
Monuments are currently used by Realmers to compete for $MAGIC Rewards but they have a deeper purpose. You’ll come to see a much richer experience around Monuments that will:
- Contribute to the sustainability of $ANIMA
- Create dynamic and fluid gameplay for all players
- Provide a entry for LootBoxes
Let’s jump into how a this unified experience will change how Monuments are used.
A Unified Experience
Monuments are structures built by Realmers that are then added to a Realm.
Here’s the tl;dr:
- Adventurers will now be able use Monuments to earn LootBoxes
- Their use will turn on rewards for $ANIMA Stakers
- Usage will increase a Realm’s productivity which helps improve its emission rewards
There are 3 types of players involved: Adventurers, Realmers and Stakers.
Let’s talk about Adventurers first 👇
Adventurers
An Adventurer will decide what LootBox rarity they want and how much $ANIMA they are willing to offer by choosing one of seven Monuments. Below are the drop rates, cost and requirements when an Adventurer pays homage:
Altar I
- Drop: 100% Common
- Costs: 1 ANIMA
- Requirements: Any level AoV
Altar II
- Drop: 50% Common, 50% Rare
- Cost: 5 ANIMA
- Requirements: Level 5 or higher
Obelisk I
- Drop: 30% Common, 60% Rare, 10% Epic
- Cost: 15 ANIMA
- Requirements: Level 10 or higher
Obelisk II
- Drop: 10% Common, 55% Rare, 35% Epic
- Cost: 25 ANIMA
- Requirements: Level 15 or higher
Obelisk III
- Drop: 5% Common, 35% Rare, 50% Epic, 10% Legendary
- Cost: 35 ANIMA
- Requirements: Level 20 or higher
Monolith I
- Drop: 20% Rare, 55% Epic, 25% Legendary
- Cost: 45 ANIMA
- Requirements: Level 25 or higher
Monolith II
- Drop: 15% Rare, 35% Epic, 50% Legendary
- Cost: 55 ANIMA
- Requirements: Level 30 or higher
These numbers will be adjusted before launch as we finalize gameplay.
Reminder, this is not the only way Adventurers will be able to earn LootBoxes. See our article on LootBoxes and Peripherals for more details.
Realmers
Realmers are incentivized to build Monuments using Earthen Collectibles to increase a Realm’s Productivity and attract Stakers.
Productivity is a key factor in determining how much a Realmer is rewarded through emissions.
More on the role of Productivity in our next article about Cities 😉
Homage Availability
Realmers build and add Monuments to their Realm which allows Adventurers to pay homage. Once Adventurers pay homage, the Monument they use is burnt.
Cost
The cost of paying homage decreases the more $ANIMA staked by Stakers(See section about Stakers below).
TOTAL_ANIMA_COST = COST * PERCENTAGE_DISCOUNT
PERCENTAGE_DISCOUNT
ranges between 0% — 25%.
Stakers
Anyone who owns $ANIMA can be a Staker.
Don’t be fooled by the word staking. This is NOT a set it and forget it activity.
Stakers will need to watch market conditions to claim your rewards at optimal times. If they leave their rewards unclaimed for too long, marauders will come looking for it.
Stakers must be wise in choosing a Realm. Every Realm will offer different $ANIMA Rewards. Let’s see how a Staker will determine what Realm to choose 👇
Questions to Ask Before Staking
Stakers need to ask themselves the following questions when choosing a Realm as they influence $ANIMA Rewards earned:
- Does it have enough Staking Capacity?
- What $ANIMA Rewards does it offer?
Staking Capacity
Staking capacity is based on a Realm’s total Inheritance. Inheritance is earned when a Monument is burned. Amount earned is based on the Monuments type.
Capacity availability is first come, first serve so Stakers will want to make sure they grab the best space available. What makes space the best? $ANIMA Reward 👇
$ANIMA Rewards
Rewards are based on several factors:
- Amount staked by Staker relative to circulating supply
- Monthly $ANIMA burned through Monuments
- Emission rate
- Time of claim
- Amount of Stakers in the Realm
We’ll be sharing exact calculations closer to launch.
Summary
Monuments will launch along side our LootBox system. It’s our first step towards unifying our economic game loops 🙌
Our next article in the series will be on Cities 🌇
Join us
To find out more, join our Discord and start chatting with the community.
Join us: https://discord.gg/realmverse
Follow us: https://twitter.com/rlmverse
Disclaimers
Not financial advice. Our main goal is to build a thriving ecosystem that is fun for the community and brings value to the ecosystem. Plans can change based on this goal.